Demo! We are showing a demonstration at NUS 9th STEPS event! Clink on this link for more information.

Screenshots

 
 
 
 
 
 
 
 
 
 

Description

Set in a abandoned museum, the human survivors have treaded upon this location in search of the legendary Sword of Absolut Infinity. Little did they know about the evil that lurks within the museum. Now, they have to retrieve the sword and get out before they are trapped there forever.

New Cooperative mode!

Once again, the survivors found themselves at a mysterious place where the monsters roams freely. Over the years, these monsters have developed a new trait which allows them to turn invisible. Luckily, one of the survivor has the ability to reveal hidden monster. With the other human survivor armed with the legendary Sword of Absolut Infinity, they would have to work together to get out of this alive.

 

This game is open-source and you can get the github project here.
Follow the instructions here on how to set and get it running.

 

Title: Eye Contact
Genre: First person, Action horror
Developer: Team 2
Release date: To be announced
Supports up to 10 players

Multiplayer
Controller support
VR support

Characters

HUMAN


Human survivor are highly vunerable and a single attack from the monsters is enough to take them down.

Eye power

Stop monster in their track when seen

Slayer

Kills monster (only available when holding Sword of Absolute Infinity)

Fourth Eye Cooperative mode only

Reveals hidden monsters and make them vunerable to physical attacks. (Only available to Spotter)

Monster


Evolved for hunting, these monsters are fast and merciless. Only the Sword of Absolute Infinity is able to hurt them.

Petrify

Turn human into stone upon contact

Blend

Able to disguise themselves with the environment

Wanderer

Moves faster than humans


Controls

Human

Move
WASD
Turn around
Mouse
Interact with object
E
Force blink
Q
Kill monster
(Only when sword is equiped)
Left-click

Monster

Move
WASD
Turn around
Mouse
Interact with object
E
Kill human
Left-click

Future improvements

Gameplay

  • Improved game balancing
  • Power ups
  • More interactable objects

Game world

  • More environments and maps

User experience

  • Improved visual feedback

System requirements

A steam account is required for the multiplayer to work.

Minimum:
OS: Windows 7/8 64-bit
Processor: Quad-core Intel or AMD, 2.5 GHz or greater
Memory: 8 GB
Storage: 3 GB available space
DirectX: Version 11
 
Recommended:
OS: Windows 7/8 64-bit or newer
Processor: Intel i5-4590 equivalent or greater
Memory: 8 GB or greater
Storage: 5 GB available space
Graphic card: NVIDIA GTX 970 / AMD R9 290 equivalent or greater
DirectX: Version 11

Credits

This project is part of CS4350 Game Development Project module at National University of Singapore, using Unreal Engine as part of the semester long group project.

It is continued from the previous semester which was developed for CS3247 Game Development module. The theme for the semester was Virtual Reality.


Prof. Anand Bhojan

Advisor

The team

Abdul Hadi
Eu Yong Xue
Jermyn Tanu
Muhammad Hanif
Tan Yan Ling
Victor Tan
Wilson Choo

This project is part of CS4350 project and previously CS3247 module @ NUS.